Generation is seeded — the same seed and settings always produce the same mission.
Mission Setup
Create Server starts a local in-page match. Join Server uses the optional lobby relay.
Server Browser
L
Server Name
Map Name
# Plyrs
Type
Ping
State
Refresh to list local sessions.
Select a server to view details.
Create Server
Select a map
Choose which characters each side may wear. Nothing chosen = the standard (retail) characters.
Select a character
Player Setup
Identity
Select an identity
Controls
Look
Look UpPGDN
Look DownDEL
Mouse LookHOME
Center ViewEND
Move
Run / WalkSHIFT
ForwardW
BackS
Step LeftA
Step RightD
JumpSPACE / X
Weapon
AttackMOUSE1
Alternate AttackMOUSE2
Next WeaponWHEELDOWN
Previous WeaponWHEELUP
ReloadR
Fire Mode\
Drop WeaponF
Misc
ScoresTAB
TeamN
Trigger ModeB
Vote Yes / NoF1 / F2
UseENTER
Chat
ChatT
Team ChatY
Call Vote/callvote
Mouse
Sensitivity1.0
Invert MouseNo
Smooth MouseNo
Free LookYes
Mission─Operative─Rules
Select a map
Select Mission
Operative Skin
No skins found — load skins.pk3
Starting Weapon
Select a character
Species
Loading…
Color
Appearance
Loading character creator…
Lightsaber Creation
Hilt 1
Loading…
Hilt 2
Loading…
Combat Style: Medium
Loading saber catalog…
Bot Count
Bot Skin
Gametype
Teams
2 vs 2
Score Limit
Time Limit (min)
Round Time (min)
Friendly Fire
Music
PK3 Status
Trainer / Debug
Enemy Corpse Time — 60s
Starting Loadout — tick to spawn with, set ammo per weapon
Multiplayer Deployment
Choose team, identity, and outfitting.
Choose your character.
Select a character
The current authority inventory still uses the selected active weapon first; the extra outfitting fields are preserved as deployment metadata for the next authority pass.
Objectives will appear here after the map authority initializes.