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Select Experience
Generation is seeded — the same seed and settings always produce the same mission.
Mission Setup
 
Create Server starts a local in-page match. Join Server uses the optional lobby relay.
Server Browser
L Server Name Map Name # Plyrs Type Ping State
Refresh to list local sessions.
Select a server to view details.
Create Server
Select a map
Player Setup
Identity
Select an identity
Controls

Look

Look UpPGDN
Look DownDEL
Mouse LookHOME
Center ViewEND

Move

Run / WalkSHIFT
ForwardW
BackS
Step LeftA
Step RightD
JumpSPACE / X

Weapon

AttackMOUSE1
Alternate AttackMOUSE2
Next WeaponWHEELDOWN
Previous WeaponWHEELUP
ReloadR
Fire Mode\
Drop WeaponF

Misc

ScoresTAB
TeamN
Trigger ModeB
Vote Yes / NoF1 / F2
UseENTER

Chat

ChatT
Team ChatY
Call Vote/callvote

Mouse

Sensitivity1.0
Invert MouseNo
Smooth MouseNo
Free LookYes
Mission ─ Operative ─ Rules
Select a map
Select Mission
Multiplayer Deployment
Choose team, identity, and outfitting.
Choose your character.
Select a character
The current authority inventory still uses the selected active weapon first; the extra outfitting fields are preserved as deployment metadata for the next authority pass.
Objectives will appear here after the map authority initializes.
▶ Combat Tuning

⏸ PAUSED

Touch Layout
Viewmodel Offset -
Exit to Map Viewer