Load a map, pick a character, and drop into third-person SOF2 with bots.
Explore multiplayer BSPs. Walk around, sample RMG pickups and NPCs.
Browse and inspect individual MD3 and GLM model files.
View player characters in bind pose across every .g2skin variant.
Browse, label, tag and discover GLA animations. Saves to anim-dictionary.json.
Browse PK3 sounds, assign to EV_* events, preview with notetrack timing.
Procedural terrain — seeded LCG, Perlin noise, NURBS paths. Classic & Reimagined.
Step through .ibi map scripts: parse, trace, watch mock world state.
Cross-reference animations, sounds, entities across every .ibi script.